ooOoo (test)
A downloadable oo for Windows
ooOoo ("Oo" for short) is a Peggle-like arcade game set in a dream, in which you shoot a ball and break blocks. You must direct the ball to the exit to advance to the next level. There is no next level. There is a cutscene though.
(Edit: Not a real SNES game. Made in Godot for the SNES graphics jam.) Constraint: "You are not the main character". Because the main character is the ball and it can't move by itself. That counts, right?
Controls
- Space/Start/A: Select, shoot ball, advance dialog
- Left/Right: Aim ball
- Esc: Exit to previous screen
History
- v0.2.1 (2024-10-10): Fixed a bug where players could get stuck for no reason in the second level.
- v0.2 (2024-10-09): Added the ability to finish the "game". Still no fun.
- v0.1 (2024-10-03): Very unfinished and rushed. Technically playable but not fun. No music yet.
Credits
- Art and programming by Page of Moths
- Nanner 32 palette by Afterimage
- Distant Tears font by DamienG at ZX Origins
- Oddly Shaped Dog is my asset store. Any reusable assets made for this game will be published there eventually
Cheat codes
Press 0 to skip to the first level or 9 to skip to the ending cutscene.
| Status | Prototype |
| Platforms | Windows |
| Author | pageofmoths |
| Genre | Puzzle |
| Made with | Blender, Godot, GIMP, Pyxel Edit |
| Tags | pachinko, peggle, Physics, Pixel Art, Retro, snes |
| Asset license | Creative Commons Attribution v4.0 International |
| Average session | A few minutes |
| Inputs | Keyboard, Gamepad (any) |



Comments
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A new SNES homebrew, wow!
I’m sorry, it’s not homebrew. I wish! I made this in Godot.